Animation Basics 01 - Bouncing Ball Exercises
with Jorge Vigara
This course contains 83 lessons and it's around 8 hours long. The main highlights you'll learn are...
Learn the basics concepts to start building an animated scene and how to use all the main tools for the bouncing ball exercises.
Get introduced to the main principles of animation such as Timing, Spacing, Anticipation and many other basics of the Animation Arts such as Breakdowns, Working Trajectories and much more.
Learn the importance and all the steps to create a Workflow with Pose to Pose exercises and all the intrinsics you need to understand to create an animation from scratch.
What do you need to do this course?
Intro to setting up your scene
Creating a simple Rig for the boucing ball
Setting up your scene intro to the Channel Box
Creating the Camera
Basic Camera Settings
Adding color to your Scene
Getting Ready
Learning By Observation
Frame Rate Standards
Specific Animation Settings 1
Specific Animation Settings 2
Extremes
Ease-in & Ease-Out - Part 1
Ease-in & Ease-Out - Part 2
Timing Part 1
Timing Part 2
SQST - Squash & Stretch
Spacing And Finalising
Summing Up
Trajectories
Extremes
Planning The Timing 1
Planning The Timing 2
Ease-in and Ease-outs
Tweak as you go
The GAP
SQST 1
SQST 2
Adding Breakdowns 1
Adding Breakdowns 2
Checking Trajectories 1
Checking Trajectories 2
Checking Trajectories 3
Summing Up
Specific SetUp And Focus 1
Specific SetUp And Focus 2
Using VideoReferences 1
Using VideoReferences 2
Blocking 1
Blocking 2
Blocking 3
Blocking 4
Blocking 5
Blocking 6
Blocking 7
Comparing All Balls 1
Comparing All Balls 2
Breakdowns GAP 1
Breakdowns GAP 2
ComparingBalls , GAP and SQST
inBetweens 1
inBetweens 2
inBetweens 3
Weight and Energy
Weight and Energy 2
Rotations 1
Rotations 2
Rotations 3
Rotations 4
Rotations 5
Rotations 6
Rotations 7
Rotations 8
All Balls Together
The Rig
The Rig 2
Planning
Workflow 1
Workflow 2
Workflow 3
Workflow 4
What Do Yo uWant To Do? Creativity vs Skills
Giving Life: Intro To The Antic
Planning : The Video Reference
The Antic
The Extremes And Beyond 1
The Extremes And Beyond 2
Blocking
Refine 1
Refine 2
Coil And Wheel Animation 1
Coil and Wheel Animation 2
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